Available on Xbox One, Xbox Series X/S, PS4, and PC, it's set in an old bunker as players seek an escape while avoiding a terrifying monster.
Frictional Games' signature psychological horror is applied to a compact but tense sandbox setting with fairly strong results.
From several highly anticipated sequels to remasters and remakes, June is packed with great games. Check out 15 of them here.
Creative Fredrik Olsson confirms that two new modes - Shellshocked and Custom - are coming to the survival horror title post-launch.
The likes of Stacking, Rune Factory 4 Special, Chicory: A Colorful Tale, Hypnospace Outlaw, and more are also coming to the service.
The demo showcases the randomness players can expect when the game launches on June 6th for Xbox One, Xbox Series X/S, PC and PS4.
Frictional Games says it has "encountered multiple rare crashes that are very difficulty to identify, reproduce, and thereby, also fix."
Frictional Games' survival horror game is due out towards the end of this month for PC, PlayStation, and Xbox.
Some heavy hitters are coming this month, but plenty of remakes and sequels also await. Here's what you can look forward to.
Here's everything you should know about the next instalment in Frictional Games' beloved survival horror franchise.
Previously set to launch on May 16, developer Frictional Games has announced that the horror title will now launch on May 23.
Stealth fanatics have quite a bit to look forward to in the near future, and we will be running down 15 of the best games to look out for.
A new gameplay offers a terrifying glimpse that will be stalking the dark and claustrophobic halls of the titular bunker.
Amnesia: The Bunker's creative lead Fredrik Olsson speaks with GamingBolt about the series' biggest departure to date.
"We’ve made a conscious effort to avoid linearity and predictability, ensuring that every aspect of the game presents a certain level of challenge, no matter how many times you play it," says creati...
"While some players may finish the game in as little as four hours, others may take their time to explore, think about their next move, experiment, and strategize," says creative lead Fredrik Olsson.
As Henri Clément, players explore an abandoned bunker in World War 1, attempting to survive against a terrifying monster.
"This new focus requires quite a significant departure from the Amnesia formula, but at the same time, I feel there is still a lot of Amnesia left in this game," says creative lead Fredrik Olsson.
"The gameplay is highly player-driven and significantly different from previous games that relied on a more linear path," says creative lead Fredrik Olsson.
As Henri Clement, players must escape from an abandoned bunker during World War 1 while a vicious monster stalks and preys on them.